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pokemons.online
Port: 7171
Uptime: 100%
Players: 2 (9) / 350
Current time:
20 April 2021 07:05:57

Now 3264 players are playing on 166 servers.
In our database there are 1837 OT Servers.
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Outcastserver.com
Statistics for server ID 33939

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Hostname: Outcastserver.com
Port:7171
IP Address: 89.166.11.183
Players:192 / 666
Owner:qutor
Total Uptime (%):99.44%
Now Uptime for (hours):14h 56m
Record online:383 players online on Sun, 10 May 2020 20:12:27 CEST
Client:7.60 [windows]
Type:PvP
Exp:x300
Exp Type:Stages
Server:Outcast 0.666
Monsters:68565
Map:Custom
Added:Fri, 03 April 2020 10:43:48 CEST
Latest online:Tue, 20 April 2021 06:58:16 CEST
Statistics for server ID 33939
Welcome to the Outcast Open-Tibia 7.6 Server!

Outcast OT is an old school gaming server registered roughly about 16 years ago at otservlist.org and mainly created for those who love the atmosphere and gameplay of the ancient, yet glamorous and fascinating Tibia 7.6. To get started, create an account and download Tibia client version 7.6. For more information about the server and the community, read through the rules and guides section and check out the forum boards as well. Have fun searching through the wild lands of the Outcast server!
Statistics for server ID 33939

Last 5 Messages of The Day


  • April 01, 2021, 03:08 PM

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** ~~ ** ~~ ** Latest patch Notes (1.4.2021) ** ~~ ** ~~ **

-Added Level 1 Enchantment Upgrade Tasks for Cyclip, Oceanic and the Sky Rider Shields
-New Shield Enchantment Upgrade Tasks add more protection % for all types of damages
-Added minimum level requirement when trying to finish various hardcore Enchantment tasks
-Any Enchantment Task can still be started when being under the minimum level requirement
-Lowered the monster kill count requirements for Mariana Set Level 1 Enchantment Tasks
-Highered the monster kill count requirements for Sky Rider Set Level 1 Enchantment
-Fallen Gods Magicians Creek ground level has been tweaked for better hunting experience
-South East Towers & the whole East Side at Edron have been re-done with following mobs:
-Olmec Draconises, Demodrases, Orshabaals, Ancient Lions & Tigers, Angels & Evil Elves
-Sky Rider Shield quest can now be completed only once, minimum level requirement is 800
-Fixed issue with 5 Enchantment Tasks costing money even when player wasnt able finish it
-Fixed issue with BeLuna checkpoints costing points even when travelling was not possible
-Removed stairs stairway from Skyrider Shield 2 to Noble Cliffs due to overly fast XP
-Fixed major Craak Yetiroth overspawn issue at Dark Mountains and fixed map bugs there
-When a summon dies, it no more produces a body, instead a simple puff animation appears
-Added two new extreme bosses called Xarptor X and Achernar X, they can be found at raids
-Added a new extreme raid where X type bosses appear at Valmoor along with other hard mobs
-Lootrate on X type bosses is extremely high for various ultra rare items and equipment
-Snow has melt away from the main city as we are closing in on a beautiful summer time

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  • March 18, 2021, 09:54 AM

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Rolling Patch Notes - Part 2 - (18.3.2021)

-Added a new area called the Yalahar: Noble Cliffs, it is at the beginning of Chambers
-Noble Cliffs has multiple Noble Warrior monsters and a couple of Chief Noble Warriors
-Noble Area can also be accessed from Sky Rider Shield Checkpoint 2 but only one way
-Added new Level 1 Enchantment tasks for Potatoe, Joy, the Bonesmen and Red Ruby Rings
-Fixed issues with Starboy dialogue regarding new Enchantment tasks and their clarity
-Fixed issue with kill counter not resetting in old tasks when reset at NPC Scorcher
-Dark Mountains, Incan Empire and Mayan Ruins are now connected from the underground
-Fixed issue with gates blocking various Ubergiants at the Yalahar: Incan Chambers
-Raised magiclevel rate limits for Paladins to 60 and Druids & Sorcerers to 140
-Fixed overspawns at Incan Empire at the Noble Warrior spot near the South Walls
-Bonesmen and Potatoe Ring animations now only change at Level 1 Enchantment reached

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Rolling Patch Notes - Part 1 - (15.3.2021)

-Added new Upgrade Missions for various Equipment Sets and Regeneration Items
-All the new Missions & Tasks for Enchantment Upgrades can be found from Starboy
-Oceanic, Mariana, Craaktron, Sky Rider and Red Scorcher Sets can now be upgraded
-Obsidian Tool, Cyclips Balls, Roc Head and the Space Stick can be upgraded as well
-Level 1 Enchantments were added and as they get tweaked, other levels get added too
-EXP Graves have been moved and reset once again, they were placed to hard locations
-Graves now give slightly higher Experience than previously when found and clicked
-Improved the SD Rune formula in order to make it scale better with higher magic levels
-Druids & Sorcerers can now gain magiclevels until 135 instead of 110 with normal rates
-Paladins can now gain more magiclevels until 50 instead of 45 with normal rates
-Fixed issue with multiple double loots stacking on top of each other at random times
-The main city theme has been changed from full winter to spring mode due to weather

The first part of new Enchantment system and the tasks & missions related to it have been released
the update notes will be released in a series of multiple patches throughout this and the following
week. Tasks for rings and weapons will be released as well once the Equipment Set & Regeneration
item tasks have been tweaked and optimized, higher level Enchantment tasks are going to be added
as well shortly after. Abysses of Achernar: The Final Part, Templar & Zenith Set Quest & a totally
new Boss Run will soon be released once the new Enchantments have been fully rolled in. So yeah, more
patches are to be expected this and next week, keep reading the login window, fellas! :)

Drop me a message in-game or on Discord if you got any suggestions or bug reports regarding the updates! :)

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  • March 15, 2021, 07:09 PM

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Rolling Patch Notes - Part 1 - (15.3.2021)

-Added new Upgrade Missions for various Equipment Sets and Regeneration Items
-All the new Missions & Tasks for Enchantment Upgrades can be found from Starboy
-Oceanic, Mariana, Craaktron, Sky Rider and Red Scorcher Sets can now be upgraded
-Obsidian Tool, Cyclips Balls, Roc Head and the Space Stick can be upgraded as well
-Level 1 Enchantments were added and as they get tweaked, other levels get added too
-EXP Graves have been moved and reset once again, they were placed to hard locations
-Graves now give slightly higher Experience than previously when found and clicked
-Improved the SD Rune formula in order to make it scale better with higher magic levels
-Druids & Sorcerers can now gain magiclevels until 135 instead of 110 with normal rates
-Paladins can now gain more magiclevels until 50 instead of 45 with normal rates
-Fixed issue with multiple double loots stacking on top of each other at random times
-The main city theme has been changed from full winter to spring mode due to weather

The first part of new Enchantment system and the tasks & missions related to it have been released
the update notes will be released in a series of multiple patches throughout this and the following
week. Tasks for rings and weapons will be released as well once the Equipment Set & Regeneration
item tasks have been tweaked and optimized, higher level Enchantment tasks are going to be added
as well shortly after. Abysses of Achernar: The Final Part, Templar & Zenith Set Quest & a totally
new Boss Run will soon be released once the new Enchantments have been fully rolled in. So yeah, more
patches are to be expected this and next week, keep reading the login window, fellas! :)

Drop me a message in-game or on Discord if you got any suggestions or bug reports regarding the updates! :)

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  • March 15, 2021, 06:39 PM

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Rolling Patch Notes - Part 1 - (15.3.2021)

-Added new Upgrade Missions for various Equipment Sets and Regeneration Items
-All the new Missions & Tasks for Enchantment Upgrades can be found from Starboy
-Oceanic, Mariana, Craaktron, Sky Rider and Red Scorcher Sets can now be upgraded
-Obsidian Tool, Cyclips Balls, Roc Head and the Space Stick can be upgraded as well
-Level 1 Enchantments were added and as they get tweaked, other levels get added too
-EXP Graves have been moved and reset once again, they were placed to hard locations
-Graves now give slightly higher Experience than previously when found and clicked
-Improved the SD Rune formula in order to make it scale better with higher magic levels
-Druids & Sorcerers can now gain magiclevels until 135 instead of 110 with normal rates
-Paladins can now gain more magiclevels until 50 instead of 45 with normal rates
-Fixed issue with multiple double loots stacking on top of each other at random times
-The main city theme has been changed from full winter to spring mode due to weather

TEST TESTTEST TESTTEST TESTTEST TESTTEST TESTTEST TESTTEST TESTTEST TESTTEST TESTTEST TEST

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  • February 16, 2021, 03:53 PM

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Latest Patch Notes (16.2.2021)

-Improved & tweaked Yalahar: Dark Mountains hunting area for higher level players
-Dark Mountains now has various mid and high range bosses around the middle circle
-Price of travel to Dark Mountains by nuggets and points has been slightly highered
-Added a new ultra rare item called the Cyclips Ball Slicer, a regen tool and a weapon
-Cyclips Ball Slicer is the best HP/MANA regen item in-game, superior to Space Stick
-Alpha & Zeta Doradus, Procyon, Orbi & Vermi, Achernar and Craaktron can now drop it
-Sonar has a higher range when the Fist is on GREY mode (OFF) and only does PvE damage
-Added a new spell rune called the Avalanche which does high damage over huge areas
-Avalanche can only be used by players with higher magiclevel than 40 (Mages & Palas)
-Exevo Gran Mas Vis & Exevo Gran Vis Lux have slightly higher damage now for Sorcerers
-It is now sensible to switch between Druid and Sorcerer depending on the situation
-All healing spells and healing runes now remove paralyze from players when used
-Exeta Res and Exeta Res Maximus spells also remove paralyze when used by a knight
-Exeta Res & Exeta Res Maximus ranges have been highered, both of them are bigger
-GFB & Avalanche runes are disabled during EXP Raid to prevent overload of animations
-0% Loss is now automatically active for the first 10 minutes after server restart
-Death Loss turns back to normal once the 10 minute time period has been completed
-Xarptor species bodies can now be destroyed with weapons that also destroy furniture
-Double Loot Events & Checkpoint/Resurrection resets are now back on normal schedule
-Anytime a manual double loot is executed, it also happens 12 hours afterwards again
-There is no text anymore when a player has insufficient magiclevel to execute a spell
-Using #s before a spell in hotkeys will not show the spell text in private chat
-Fixed issue with some house invites not working properly after last weeks update



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